05. QR SCANNER DRUM ENGINE
THERMAL PAPER CARD (21×21 QR MATRIX)
STATUS: MANUAL GRID
SLOT 01 // SHADY SYNTH
SHADY SYNTH // GBA-POCKET
ENGINE: OSCILLATOR // CHIPTUNE
★ READY PLAYER ONE // QUICK START
Welcome to the SCS-88—part retro patch bay, part 16-step rhythm workstation! Sling vector cables directly onto the CRT screen to slice through step-sequencer sweeps or catch bouncing reel nodes pinball-style. Higher cables hit higher notes; horizontal placement sets your timing. Slap physical keys, latch FN modifiers, or use touch gestures to tweak DSP engines, sever patch lines mid-groove, and jam out!
SCS-88 // HARDWARE SPECIFICATION
REV. E // COMPACT DEPLOYMENT
01. PHYSICAL I/O & CONTROLS
[ L / R ]
MASTER TEMPO (+/- 5 BPM)
OVERLAY OPEN: FLIP OS PAGES
OVERLAY OPEN: FLIP OS PAGES
D-PAD
STUDIO: Y: PITCH (+ST) | X: DELAY (MS)
ARCADE: Y: GRAVITY | X: TILT
ARCADE: Y: GRAVITY | X: TILT
[ A ]
DRAW: VECTOR / ELASTIC ROPE
IN EDIT: MUTATE STEPS & P-LOCKS
IN EDIT: MUTATE STEPS & P-LOCKS
[ B ]
TAP: UNDO CABLE | HOLD: NODE EDIT
IN EDIT: CYCLE ALL (NORM / ACC / MUTE)
IN EDIT: CYCLE ALL (NORM / ACC / MUTE)
SELECT
TAP: FN SHIFT LATCH | HOLD 3s: SYSTEM PURGE
START
OPEN OS OVERLAY & EXPORT DECK
02. FN SHIFT MODIFIERS (HOLD / LATCH SELECT)
FN + D-PAD [L/R]
DSP ENGINE SWAP: CHIPTUNE / FM SINE / SUB SAW / ACID 303 / FM BELL
FN + [ A ]
TOGGLE TOOL: LASER SCALPEL (TOUCH CUT MODE)
03. SEQUENCER COLOR KEY
ACTIVE STEP (STANDARD VOL)
ACCENT STEP (+6dB & CUTOFF BOOST)
STEP REST (MUTED)
04. SYSTEM EXECUTION & DIRECT GESTURES
SFX AUDIO MUTE
CRT SHADER TOGGLE
PURGE [3s] CRT MEMORY WIPE
DOUBLE TAP SEVER CABLE
NODE DRAG NUDGE / TRIM / SPLIT
RMB / SLICE LASER CUTTER
